Blender Foundation and the online developers community are proud to present Blender 3.2!
New features and improvements include:
- Cycles: Light Groups
- Cycles: Shadow Caustics
- Cycles: Volume Motion Blur
- Support for Collections in the Asset Browser
- New Curve Pen Tool
- New Paint Tool in Sculpt Mode
- Vertex Colors refactored into generic Color Attributes
- New Duplicate Elements node in Geometry Nodes
- New Envelope Modifier in Grease Pencil
- Enhanced Channels in Video Sequencer Editor
- Animation & Rigging improvements
EEVEE shaders improvements, support for WebP image format, new experimental OBJ importer, VR, user interface and usability improvements, better multi-threading, node tree evaluation and reduced memory usage in Geometry Nodes, better performance and as always hundreds of bug fixes all across the board.
Explore the release notes for an in-depth look at what’s new.
Another great milestone achieved thanks to the Blender community and the over 2900 individuals and organizations contributing to the Blender Development Fund.
Happy Blending!