{"id":13576,"date":"2021-11-17T13:13:24","date_gmt":"2021-11-17T11:13:24","guid":{"rendered":"https:\/\/www.samdb.co.za\/blogs\/?p=13576"},"modified":"2021-11-17T13:13:25","modified_gmt":"2021-11-17T11:13:25","slug":"dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers","status":"publish","type":"post","link":"https:\/\/www.samdb.co.za\/blogs\/blog\/2021\/11\/17\/dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers\/","title":{"rendered":"Dolby Introduces New And Improved Dolby.io Spatial Audio Feature For Developers"},"content":{"rendered":"\n<p>New Spatial Placement capability will enable developers and businesses to build more lifelike listening experiences into their apps and services<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-full\"><a href=\"https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2021\/10\/Dolby-io.png?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"400\" height=\"114\" src=\"https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2021\/10\/Dolby-io.png?resize=400%2C114&#038;ssl=1\" alt=\"\" class=\"wp-image-13128\" srcset=\"https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2021\/10\/Dolby-io.png?w=400&amp;ssl=1 400w, https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2021\/10\/Dolby-io.png?resize=300%2C86&amp;ssl=1 300w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Dolby Laboratories, Inc, (NYSE DLB) a leader in immersive entertainment experiences, today\u00a0introduced\u00a0the\u00a0new and improved Spatial Audio\u00a0feature, now with Spatial Placement, as part of the Dolby.io Communications SDK. Available in\u00a0closed\u00a0beta, Spatial Placement enables developers to place audio objects anywhere within a virtualized three-dimensional space. With the addition of\u00a0the\u00a0Spatial Placement\u00a0capability, the Dolby.io Communications SDK \u2013 powered by the award-winning Dolby Voice technology \u2013\u00a0will help businesses and developers build high-fidelity,\u00a0natural,\u00a0real-time audio and communications experiences.\u00a0To learn more\u00a0and sign up for the closed beta,\u00a0please visit:\u00a0<a rel=\"noreferrer noopener\" href=\"http:\/\/go.dolby.io\/spatial-audio\" target=\"_blank\">http:\/\/go.dolby.io\/spatial-audio<\/a>\u00a0\u00a0<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>The way people interact online \u2013 and work \u2013 has fundamentally changed. For consumers and members of distributed workforces, mono audio and basic voice capabilities are no longer sufficient for an online populace that increasingly demands higher quality, lifelike experiences.&nbsp;&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>With&nbsp;the&nbsp;improved&nbsp;Spatial&nbsp;Audio&nbsp;feature, developers and businesses can go beyond the traditionally flat nature of virtual conversations to configure and place audio exactly where it\u2019s supposed to sound. Whether it\u2019s an online classroom, a video conference, or even a performance,&nbsp;the&nbsp;addition of&nbsp;Spatial Placement makes it so that, for example,&nbsp;if a speaker is on the left side of the screen, that\u2019s where the listener hears them speak. This kind of technology can help participants of these virtualized environments engage in more natural conversation&nbsp;and&nbsp;better understand each other.&nbsp;&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>\u201cPeople are yearning for more lifelike experiences in their professional and day-to-day online activities,\u201d&nbsp;said&nbsp;Paul Boustead, Vice President of&nbsp;Product and Architecture,&nbsp;Dolby.io, Dolby Laboratories. \u201cWith&nbsp;the&nbsp;new and improved Spatial Audio&nbsp;feature,&nbsp;we\u2019re continuing to expand the scope of opportunity for businesses and developers who want&nbsp;to&nbsp;build&nbsp;experiences that sound incredible. We can\u2019t wait to hear what they&nbsp;come up with.\u201d&nbsp;&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>Spatial&nbsp;Audio&nbsp;is a feature of the Dolby.io Communications SDK and will&nbsp;support&nbsp;Dolby.io&nbsp;Video Calls, Voice Calls, and Call Recording.&nbsp;It&nbsp;offers the following benefits:&nbsp;&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p><strong>Configurable&nbsp;<\/strong><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>Assign each sound file or source to a specific location in a virtualized, three-dimensional space inside of a web or mobile application.&nbsp;&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p><strong>Adaptive&nbsp;&nbsp;<\/strong><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>Map&nbsp;to any cartesian coordinate system for use in building and placing audio inside an application.&nbsp;&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p><strong>No added costs&nbsp;<\/strong><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>Access the new Spatial&nbsp;Audio&nbsp;feature&nbsp;at no additional cost.&nbsp;Simply&nbsp;enable the feature within the&nbsp;Dolby.io Communications SDK.&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>\u201c<a href=\"http:\/\/dolby.io\/\" target=\"_blank\" rel=\"noreferrer noopener\">Dolby.io<\/a>\u202f already&nbsp;allows Boardroom One to provide dynamic, real-time, and crystal-clear conversations,&nbsp;where no one gets cut off and speakers engage in a much more natural discussion.\u201d said&nbsp;Pablos&nbsp;Holman,&nbsp;founder of Boardroom One.&nbsp;\u201cWe&nbsp;can\u2019t wait to try out the new and improved Spatial Audio&nbsp;feature&nbsp;in order to deliver a&nbsp;user&nbsp;experience closer to real-life conversation.\u201d&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>\u202f&nbsp;<a href=\"https:\/\/news.dolby.com\/en-WW\/204503-dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers#\"><\/a><\/p>\n\n\n\n<p>To learn more&nbsp;and sign up for the Spatial Placement closed beta,&nbsp;please visit:&nbsp;<a href=\"http:\/\/go.dolby.io\/spatial-audio\" target=\"_blank\" rel=\"noreferrer noopener\">http:\/\/go.dolby.io\/spatial-audio<\/a>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>New Spatial Placement capability will enable developers and businesses to build more lifelike listening experiences into their apps and services Dolby Laboratories, Inc, (NYSE DLB) a leader in immersive entertainment experiences, today\u00a0introduced\u00a0the\u00a0new and improved Spatial Audio\u00a0feature, now with Spatial Placement, as part of the Dolby.io Communications SDK. Available in\u00a0closed\u00a0beta, Spatial Placement enables developers to place&hellip; <a class=\"more-link\" href=\"https:\/\/www.samdb.co.za\/blogs\/blog\/2021\/11\/17\/dolby-introduces-new-and-improved-dolby-io-spatial-audio-feature-for-developers\/\">Continue reading <span class=\"screen-reader-text\">Dolby Introduces New And Improved Dolby.io Spatial Audio Feature For Developers<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[213],"tags":[252],"class_list":["post-13576","post","type-post","status-publish","format-standard","hentry","category-hardware-software","tag-dolby","entry"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/posts\/13576","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/comments?post=13576"}],"version-history":[{"count":0,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/posts\/13576\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/media?parent=13576"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/categories?post=13576"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/tags?post=13576"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}