{"id":19897,"date":"2023-09-27T16:24:24","date_gmt":"2023-09-27T14:24:24","guid":{"rendered":"https:\/\/www.samdb.co.za\/blogs\/?p=19897"},"modified":"2023-09-27T16:24:24","modified_gmt":"2023-09-27T14:24:24","slug":"sag-aftra-members-approve-video-game-strike-authorization-vote-with-98-32-yes-vote","status":"publish","type":"post","link":"https:\/\/www.samdb.co.za\/blogs\/blog\/2023\/09\/27\/sag-aftra-members-approve-video-game-strike-authorization-vote-with-98-32-yes-vote\/","title":{"rendered":"SAG-AFTRA Members Approve Video Game Strike Authorization Vote With 98.32% Yes Vote"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><a href=\"https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2023\/09\/sag-aftra-videogame-strike.png?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"344\" src=\"https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2023\/09\/sag-aftra-videogame-strike.png?resize=500%2C344&#038;ssl=1\" alt=\"\" class=\"wp-image-19898\" srcset=\"https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2023\/09\/sag-aftra-videogame-strike.png?w=500&amp;ssl=1 500w, https:\/\/i0.wp.com\/www.samdb.co.za\/blogs\/wp-content\/uploads\/2023\/09\/sag-aftra-videogame-strike.png?resize=300%2C206&amp;ssl=1 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/figure>\n<\/div>\n\n\n<p>SAG-AFTRA members have voted 98.32% in favor of a strike authorization on the Interactive Media Agreement that covers members\u2019 work on video games. 34,687&nbsp;members cast ballots, representing a voting percentage of 27.47% of eligible voters.<\/p>\n\n\n\n<p>The strike authorization does not mean the union is calling a strike. SAG-AFTRA has been in Interactive Media Agreement negotiations with signatory video game companies (Activision Productions Inc, Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Formosa Interactive LLC, Insomniac Games Inc., Epic Games, Take 2 Productions Inc., VoiceWorks Productions Inc., and WB Games Inc.) since October 2022. Throughout the negotiations, the companies have refused to offer acceptable terms on some of the issues most critical to our members, including wages that keep up with inflation, protections around exploitative uses of artificial intelligence, and basic safety precautions. The next bargaining session is scheduled for Sept. 26, 27 and 28, and we hope the added leverage of a successful strike authorization vote will compel the companies to make significant movement on critical issues where we are still far apart.<\/p>\n\n\n\n<p>\u201cIt\u2019s time for the video game companies to stop playing games and get serious about reaching an agreement on this contract,\u201d said SAG-AFTRA President Fran Drescher. \u201cThe result of this vote shows our membership understands the existential nature of these negotiations, and that the time is now for these companies \u2014 which are making billions of dollars and paying their CEOs lavishly \u2014 to give our performers an agreement that keeps performing in video games as a viable career.\u201d<\/p>\n\n\n\n<p>\u201cAfter five rounds of bargaining, it has become abundantly clear that the video game companies aren\u2019t willing to meaningfully engage on the critical issues: compensation undercut by inflation, unregulated use of AI and safety,\u201d said SAG-AFTRA National Executive Director and Chief Negotiator Duncan Crabtree-Ireland. \u201cI remain hopeful that we will be able to reach an agreement that meets members\u2019 needs, but our members are done being exploited, and if these corporations aren\u2019t willing to offer a fair deal, our next stop will be the picket lines.\u201d&nbsp;<\/p>\n\n\n\n<p>\u201cBetween the exploitative uses of AI and lagging wages, those who work in video games are facing many of the same issues as those who work in film and television,\u201d said Chief Contracts Officer Ray Rodriguez. \u201cThis strike authorization makes an emphatic statement that we&nbsp;must&nbsp;reach an agreement that will fairly compensate these talented performers, provide common-sense safety measures, and allow them to work with dignity. Our members\u2019 livelihoods depend on it.\u201d<\/p>\n\n\n\n<p>The strike authorization vote was initiated on the unanimous recommendation of the SAG-AFTRA Interactive Media Agreement Negotiating Committee and National Board. Voting information was sent to eligible members on Sept. 5, and the final deadline to vote was today at 5 p.m. PT.<\/p>\n\n\n\n<p>Find out more at&nbsp;<a href=\"https:\/\/www.sagaftra.org\/get-involved\/take-action\/interactive-media-video-game-strike-authorization-2023\" target=\"_blank\" rel=\"noreferrer noopener\">sagaftra.org\/videogames2023<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>SAG-AFTRA members have voted 98.32% in favor of a strike authorization on the Interactive Media Agreement that covers members\u2019 work on video games. 34,687&nbsp;members cast ballots, representing a voting percentage of 27.47% of eligible voters. The strike authorization does not mean the union is calling a strike. SAG-AFTRA has been in Interactive Media Agreement negotiations&hellip; <a class=\"more-link\" href=\"https:\/\/www.samdb.co.za\/blogs\/blog\/2023\/09\/27\/sag-aftra-members-approve-video-game-strike-authorization-vote-with-98-32-yes-vote\/\">Continue reading <span class=\"screen-reader-text\">SAG-AFTRA Members Approve Video Game Strike Authorization Vote With 98.32% Yes Vote<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-19897","post","type-post","status-publish","format-standard","hentry","category-uncategorized","entry"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/posts\/19897","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/comments?post=19897"}],"version-history":[{"count":0,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/posts\/19897\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/media?parent=19897"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/categories?post=19897"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.samdb.co.za\/blogs\/wp-json\/wp\/v2\/tags?post=19897"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}