Blackmagic Design Releases DaVinci Resolve Studio 21.0.3

Blackmagic Design are pleased to announce the release of DaVinci Resolve Studio 21.0.3. This release is available at no charge for existing customers from our support web site.

www.blackmagicdesign.com/support/family/davinci-resolve-and-fusion

For DaVinci Resolve 21.0.3, we have taken efforts to keep the project libraries compatible with DaVinci Resolve 20.3.2. While this allows you to access the project library with 20.3.2, individual projects created or opened in 21.0.3 will no longer be accessible in 20.3.2. We recommend a full project library backup as well as individual project backups before opening projects in 21.0.3.

What’s New in DaVinci Resolve 21.0.3

The following features have been added or updated.

  • New legacy speed mode retime curve option.
  • DNG pre tone curve is enabled by default in new projects.
  • Addressed missing QuickSync encode options on older Intel GPUs.
  • Addressed issue with adding keyframe at a subframe.
  • Addressed issue with pasting keyframes to linked audio clips.
  • Added configurable keyframe ease actions.
  • Inspector frame display for interlaced transition durations.
  • Addressed interlaced generator and transition duration interpretation.
  • Addressed audio duration for inserted segment of interlaced media.
  • Addressed field dominance detection issue for some interlaced clips.
  • Addressed Fusion issue with importing PSDs with disabled layers.
  • Addressed issue with rendered Magic Mask for photos in album.
  • Addressed bezier window move when adjusting vertex smoothness.
  • Addressed issue with decoding some Sony BURANO X-OCN clips.
  • Addressed preview issue with HDR still exports on some browsers.
  • Addressed wrong audio mapping scripting results in some scenarios.
  • Updated DaVinci Resolve 21 reference manual.
  • Replay SDI output now always shows selected camera.
  • Scripting API support to list project attributes in a project bin.
  • Scripting API support for user preferences presets.
  • Scripting API support for listing UI layout presets.
  • Scripting API support for listing and deleting data burn in presets.
  • Addressed installation issues on some Windows systems.
  • Custom install location for Windows ARM encode SDK plugins.
  • General performance and stability improvements.

Minimum System Requirements for macOS

  • macOS 15 Sequoia or later.
  • 8 GB of system memory or 16 GB when using Fusion.
  • At least 16 GB for advanced AI tools.
  • At least 32 GB for background rendering and analysis.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Apple Silicon based computer.

Minimum System Requirements for Windows

  • Windows 10 Creators Update.
  • 16 GB of system memory or 32 GB when using Fusion.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Integrated GPU or discrete GPU with at least 4 GB of VRAM.
  • At least 16 GB VRAM for advanced AI tools.
  • At least 32 GB RAM and 12 GB VRAM for background rendering.
  • GPU which supports OpenCL 1.2 or CUDA 12.8.
  • AMD/Intel official drivers from your GPU manufacturer.
  • NVIDIA Studio driver 581.57 or newer.

Minimum System Requirements for Windows for Arm

  • Windows 11 for ARM.
  • Qualcomm Snapdragon X Elite series processor.
  • 16 GB of system memory or 32 GB for 4K or when using Fusion.

Minimum System Requirements for Linux

  • Rocky Linux 8.6.
  • 32 GB of system memory.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Discrete GPU with at least 4 GB of VRAM.
  • At least 16 GB VRAM for advanced AI tools.
  • At least 32 GB RAM and 12 GB VRAM for background rendering.
  • GPU which supports OpenCL 1.2 or CUDA 12.8.
  • AMD official drivers from your GPU manufacturer.
  • NVIDIA Studio driver 580.119.02 or newer.

Peter Chamberlain, DaVinci Resolve Product Manager

By Andrew Germishuys

Founder of SAMDB | Actor | Armourer | Tech Enthusiast With over two decades in the film industry, I'm a seasoned actor and skilled armourer. I hold numerous certifications in acting and filmmaking, complemented by degrees and diplomas in IT and technology, giving me a unique blend of creative and technical expertise. When I'm not on set or in the workshop, you'll find me immersed in the world of gaming and VR, fuelling my passion for cutting-edge technology. Connect with me: X / Twitter Facebook Instagram Mastodon Threads Explore my work on SAMDB IMDb