Clayface – Review

Set in the shadowy underbelly of Gotham City, Clayface follows struggling, washed-up actor Matt Hagen (Tom Rhys Harries), who undergoes an aggressive, experimental procedure created by fringe scientist Dr. Caitlyn Corr (Naomi Ackie) to restore his damaged physical appearance. This treatment grants him terrifying, fluid-like control over his physical body, at the cost of his mind, identity, and sanity. Driven by revenge against the mobsters who ruined his life, Hagen spirals down a dark path as a tragic, monstrous figure, entirely detached from the heroes of the city.

As we embark on the journey with the heroes and villains, the character chemistry between Hagen and Corr feels more like script obligation than a true organic connection, with Ackie oft outshining Harries in their shared scenes. Furthermore, for a character whose abilities allow him to assume the identities of others, portraying Clayface requires subtle nuances to keep viewers enthralled, and these are most evident when Clayface is not Hagen. The audience needs to feel like an informed observer, privy to the deception, rather than feeling distant from who is actually carrying out the on-screen actions.

Presented as a standalone origin story within DC Studios’ Gods and Monsters chapter, the film operates entirely within Gotham’s crime-ridden underworld without ever featuring the Dark Knight himself. While active story roles exist for mob figures like Markos Szabo and key GCPD detectives, the film’s true nods to the broader Batman mythos are subtle and environmental. Observant fans will catch a generous sprinkling of visual easter eggs tucked into background set dressing, architecture, and brief atmospheric cues, details so subtle that if you blink or look away, you’ll miss them.

Where the film stumbles most, however, is in its narrative depth and moral pacing. Cheering for a main character, whether hero or anti-hero, should push us to question their motivations. Clayface accelerates Hagen’s moral shift far too quickly, swinging the debate before the tragic weight can truly settle. Because his descent into villainy happens prematurely, the audience is left going along for the ride as passive spectators, rather than emotionally invested participants.

Visually, at times, the film struggles with consistency. Production relied heavily on practical prosthetics and physical slime effects for tactile close-ups, but the mix between digital CGI and practical makeup becomes stark. The transition between physical prosthetics and digital fluid physics is at times jarringly noticeable, pulling the viewer out of the body-horror immersion.

While social media sentiment remains divided, Clayface ultimately functions as a solid piece of escapist entertainment. Directed by James Watkins and penned by Mike Flanagan and Hossein Amini, it delivers an entertaining body-horror spectacle. Yet, beneath its mud-soaked surface, it leaves us asking for more: more emotional complexity from its core narrative, and deeper thematic payoff from the legendary universe it inhabits.

Experienced at Ster-Kinekor N1 City in Cape Town, while somewhat uncomfortable with the narrow distance between seat rows, the visual fidelity of the cinema screen was a pleasure. A bright picture (when the story called for it), great contrast, yet still the ability to follow the action in the darker scenes. The sound system, most certainly calibrated to a world-class standard, served up the film’s brilliant audio mix, allowing one to enjoy the vast soundstage while still experiencing the emotional punch of the film’s expert use of silence.

Chapter One of James Gunn and Peter Safran’s DCU reboot is upon us, and despite its flaws, Clayface seems set to kick off many new stories in worlds that have vast potential.

Clayface is produced by Matt Reeves, James Gunn, and Peter Safran, and opened in South African cinemas on 23 October 2026.

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By Andrew Germishuys

Founder of SAMDB | Actor | Armourer | Tech Enthusiast With over two decades in the film industry, I'm a seasoned actor and skilled armourer. I hold numerous certifications in acting and filmmaking, complemented by degrees and diplomas in IT and technology, giving me a unique blend of creative and technical expertise. When I'm not on set or in the workshop, you'll find me immersed in the world of gaming and VR, fuelling my passion for cutting-edge technology. Connect with me: X / Twitter Facebook Instagram Mastodon Threads Explore my work on SAMDB IMDb