Blackmagic Design Releases DaVinci Resolve Studio 21 beta 2

What’s New in DaVinci Resolve 21.0b2

The following features have been added or updated.

  • More consistent crop flip and rotate actions in the Photo page.
  • Improved handling of crop resolutions for NEF, CR3 and RAF.
  • Nikon NEF lens distortion and lens vignette controls.
  • Speed and quality improvements for IntelliSearch better mode analysis.
  • Improved face identification for IntelliSearch analysis on Windows ARM.
  • Improved default ease profiles for retime curves.
  • Keyframe editor uses visible clip extents for curve normalization.
  • Color font and emoji rendering in Fusion page is RCM aware.
  • Foveated rendering controls for Apple Vision Pro workflows.
  • Support for dragging multiple OGraf or Lottie assets into a timeline.
  • Action to switch to source viewer mode in the Photo page.
  • Double click effects to apply to current photo.
  • Photo album quick export now uses output color space.
  • Looks section in viewer tools in the bottom toolbar.
  • Navigate photo albums with left and right arrow key in Color page.
  • Trim pass render tag can be used in file name and path in the Deliver page.
  • Improved HEIC thumbnail refresh for photo albums on Windows and Linux.
  • Multiple Macro Editor improvements.
  • Address issue with exporting stills with original file name.
  • Address decode issues with some RAF and 12-bit NEF stills.
  • Address incorrect UltraNR noise profiles for images.
  • Address fine audio volume adjustment using shift key.
  • Address auto select controls not working for source timelines.
  • Address issue with world pose for Apple Vision Pro workflows.
  • Address stretched text issue with VR360 titles and subtitles.
  • Address black frames in visionOS Review output with MainConcept MV-HEVC encoder.
  • Address edge pixel artifacts in immersive video clips added to VR180 or VR360 timelines.
  • Improved default node positioning for imported and generated nodes.
  • Address multiple issues with Cryptomatte and 3d renderer.
  • Scripting API support to classify audio for media pool clips and folders.
  • Scripting API support for speaker detection in audio transcription.
  • General performance and stability improvements.

Minimum System Requirements for macOS

  • macOS 15 Sequoia or later.
  • 8 GB of system memory or 16 GB when using Fusion.
  • At least 16 GB for advanced AI tools.
  • At least 32 GB for background rendering and analysis.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Apple Silicon based computer.

Minimum System Requirements for Windows

  • Windows 10 Creators Update.
  • 16 GB of system memory or 32 GB when using Fusion.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Integrated GPU or discrete GPU with at least 4 GB of VRAM.
  • At least 16 GB VRAM for advanced AI tools.
  • At least 32 GB RAM and 12 GB VRAM for background rendering.
  • GPU which supports OpenCL 1.2 or CUDA 12.8.
  • AMD/Intel official drivers from your GPU manufacturer.
  • NVIDIA Studio driver 581.57 or newer.

Minimum System Requirements for Windows for Arm

  • Windows 11 for ARM.
  • Qualcomm Snapdragon X Elite series processor.
  • 16 GB of system memory or 32 GB for 4K or when using Fusion.

Minimum System Requirements for Linux

  • Rocky Linux 8.6.
  • 32 GB of system memory.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Discrete GPU with at least 4 GB of VRAM.
  • At least 16 GB VRAM for advanced AI tools.
  • At least 32 GB RAM and 12 GB VRAM for background rendering.
  • GPU which supports OpenCL 1.2 or CUDA 12.8.
  • AMD official drivers from your GPU manufacturer.
  • NVIDIA Studio driver 580.119.02 or newer.

Download the beta here: www.blackmagicdesign.com/support

Rohit Gupta
DaVinci Resolve Software Development
Blackmagic Design

By Andrew Germishuys

Founder of SAMDB | Actor | Armourer | Tech Enthusiast With over two decades in the film industry, I'm a seasoned actor and skilled armourer. I hold numerous certifications in acting and filmmaking, complemented by degrees and diplomas in IT and technology, giving me a unique blend of creative and technical expertise. When I'm not on set or in the workshop, you'll find me immersed in the world of gaming and VR, fuelling my passion for cutting-edge technology. Connect with me: X / Twitter Facebook Instagram Mastodon Threads Explore my work on SAMDB IMDb