Sprite Fright Open Movie – Blender

Today we proudly present Blender’s 13th Open Movie, produced by Blender Studio. Sprite Fright is an 80’s-inspired horror comedy, set in Britain: When a group of rowdy teenagers trek into an isolated forest, they discover peaceful mushroom creatures that turn out to be an unexpected force of nature. As with previous Open Movies, Sprite Fright challenged Blender’s… Continue reading Sprite Fright Open Movie – Blender

Apples Joins Blender Development Fund

The Blender Foundation, the organization behind the popular open source 3D creation tool “Blender”, today announced that Apple has joined the Blender Development Fund as a Patron Member to support continued core development for Blender. Alongside a contribution to the Development Fund, Apple will provide engineering expertise and additional resources to the Blender HQ and… Continue reading Apples Joins Blender Development Fund

Adobe Joins Blender Development Fund

Today Adobe announced that they will join the Blender Foundation’s Development Fund as a corporate Gold member. Contributions from corporate members directly support core Blender development, for generally approved projects on blender.org. “We are thrilled Adobe is joining the Blender Development Fund to help ensure the longevity and success of this dynamic open-source community.” said… Continue reading Adobe Joins Blender Development Fund

Blender 2.91 Release

Adding some color to your November, here’s the second release in Blender’s 2.9 series—and the fourth major release this year, including one Long-term Support. The updated toolset of Blender 2.91 features improvements to cloth sculpting, boolean operations, mesh to volume and volume to mesh conversion, custom curve bevels, searchable UI panels and more. Combined with… Continue reading Blender 2.91 Release

Ubisoft Renews Development Fund Membership

August 24th, 2020 Ubisoft announced that they will renew their Blender Foundation Development Fund as a corporate Gold member. During the past year, Ubisoft has displayed a great degree of commitment to the Blender project, from hosting engineering workshops, art jams, and creating open source add-ons. The journey started with an engineering workshop held by… Continue reading Ubisoft Renews Development Fund Membership